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godot/servers
reduz 83addd6ee5 Fix material invalidation on reimport.
* IF a texture was reimported (calling replace as an example), it would invalidate all materials using it, causing plenty of errors.
* Added the possibility to get a notification when a uniform set is erased.
* With this notification, materials can be queued for update properly.
2021-07-07 19:55:20 -03:00
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2021-06-11 18:48:42 +02:00
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2021-07-03 10:15:04 -03:00
2020-04-09 15:33:01 +10:00
2021-06-11 18:48:42 +02:00
2021-06-11 18:48:42 +02:00