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godot/core/io/marshalls.cpp
Hinsbart 93b1f60ca2 Encode axis_value in Variant for InputEvent::JOYSTICK_MOTION.
Fixes a bug that caused InputMap actions which have been set to joystick axes
not to work correctly on exported builds as the axis_value property wouldn't be serialized into engine.cfb.
See recent discussion in #49 (Post 121+)

(cherry picked from commit 9201b5a27c)
2016-04-27 20:17:13 +02:00

26 KiB