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Files
godot/platform/javascript
Fabio Alessandrelli ba08f39e47 [HTML5] Fix bug in AudioWorklet when reading output buffer.
Would attempt an out of bounds read, causing an exception.
2021-09-15 11:58:52 +02:00
..
2021-01-04 17:02:37 -06:00
2021-01-29 12:02:13 +01:00
2021-07-18 21:20:02 -03:00
2021-05-21 15:31:23 +02:00

HTML5 platform port

This folder contains the C++ and JavaScript code for the HTML5/WebAssembly platform port, compiled using Emscripten.

It also contains a ESLint linting setup (see package.json).

See also misc/dist/html folder for files used by this platform such as the HTML5 shell.

Artwork license

logo.png and run_icon.png are licensed under Creative Commons Attribution 3.0 Unported per the HTML5 logo usage guidelines.