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godot/modules/multiplayer
Fabio Alessandrelli 1a5ac1fd59 [MP] Fix division by zero in network profiler
The debugger reports synchronizers with empty state to the editor
even if no data is being sent to other peers.

The editor conditional to avoid division by zero was checking the wrong
variable.

(cherry picked from commit 042b264c55)
2024-09-17 08:57:42 +02:00
..