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godot/platform
Carl Drougge cd538d23cc OS_X11::set_window_maximized gives up after 0.5s
Spinning forever is clearly worse, especially since this happens on at
least FVWM even though the window actually is maximized.

(cherry picked from commit deb73001ab)
2019-11-08 15:48:19 +01:00
..
2019-04-20 20:15:44 +02:00
2019-04-20 20:15:44 +02:00
2019-10-25 21:33:26 +09:00