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godot/platform/ios
Fredia Huya-Kouadio 13e4770b97 Add double_tap attribute to InputEventScreenTouch
This provides parity with the `InputEventMouseButton` allowing for proper conversion between the two events.
2022-10-22 07:30:46 -07:00
..
2022-10-14 14:34:15 +02:00
2022-07-21 09:37:52 +03:00
2022-09-06 07:19:20 +02:00
2022-10-12 15:22:54 -04:00

iOS platform port

This folder contains the C++, Objective-C and Objective-C++ code for the iOS platform port.

See also misc/dist/ios_xcode folder for the Xcode project template used for packaging the iOS export templates.

Documentation