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ad7a6102aed9ca25524d169570c29a599ab8e2a5
godot
/
servers
/
physics_3d
/
area_pair_3d_sw.cpp
PouleyKetchoupp
d034c1b0fa
One-directional layer check for Area vs. RigidBody/SoftBody/Area
...
Same thing that was already done for rigid body and character body collision detection.
2021-08-17 09:32:00 -07:00
8.5 KiB
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