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godot/scene/resources/world_margin_shape_2d.h
Hugo Locurcio 8e3f71d750 Rename LineShape2D to WorldMarginShape2D
The new name makes it more obvious that it acts as an infinite plane,
and is consistent with its 3D counterpart (WorldMarginShape3D).
2021-08-14 03:12:13 +02:00

3.0 KiB