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godot/main
bruvzg ac3fc2a8a1 [ANGLE] Add fallback control options and defaults.
[macOS] Use ANGLE by default if engine is built with statically linked ANGLE.
[Windows] Add option enable/disable fallback to ANGLE and option force specific GPU to always use ANGLE.
2023-10-03 16:23:43 +03:00
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2023-04-24 15:13:58 +02:00