This website requires JavaScript.
Explore
Help
Sign In
godotengine
/
godot
Watch
1
Star
0
Fork
0
You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced
2025-11-23 15:16:17 +00:00
Code
Releases
Wiki
Activity
Files
abc38b8d66360060296d792a8cf65c33c6010e8a
godot
/
servers
/
rendering
/
renderer_rd
/
forward_mobile
History
Hugo Locurcio
abc38b8d66
Use C++11 raw literals for shader code to improve readability
...
In files that have lots of branching, `\t` was replaced with a tab character instead.
2021-07-19 08:19:50 +02:00
..
render_forward_mobile.cpp
Merge pull request
#49678
from BastiaanOlij/mobile_renderer_select_color_format
2021-07-15 10:16:39 -03:00
render_forward_mobile.h
Merge pull request
#49678
from BastiaanOlij/mobile_renderer_select_color_format
2021-07-15 10:16:39 -03:00
scene_shader_forward_mobile.cpp
Use C++11 raw literals for shader code to improve readability
2021-07-19 08:19:50 +02:00
scene_shader_forward_mobile.h
Unify material parameter update
2021-07-06 18:57:38 -03:00
SCsub
Create mobile renderer
2021-05-03 21:54:11 +10:00