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godot/platform/macos
Thaddeus Crews cb286da1dd Merge pull request #99112 from bruvzg/get_model_name
Implement `get_model_name` on macOS and Windows.
2024-11-12 09:27:52 -06:00
..
2024-11-11 11:27:42 -06:00

macOS platform port

This folder contains the C++, Objective-C and Objective-C++ code for the macOS platform port.

See also misc/dist/macos folder for additional files used by this platform. misc/dist/macos_tools.app is an .app bundle template used for packaging the macOS editor, while misc/dist/macos_template.app is used for packaging macOS export templates.

Documentation