1
0
mirror of https://github.com/godotengine/godot.git synced 2026-01-05 19:31:35 +00:00
Files
godot/editor/scene
aaronp64 aaaa840568 Use point_grab_radius setting in Polygon2DEditor bottom panel editor
Updated Polygon2DEditor bottom panel editor to use point_grab_radius setting instead of fixed value, similar to grab behavior in main 2D editor panel.  Also updated closest point detection to better handle overlapping grab areas.
2025-08-05 17:42:44 -04:00
..