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godot/modules/visual_script
Rémi Verschelde 3334209a73 SCons: Pass env to modules can_build method
This allows to disable modules based on the environment,
in particular `env[tools]` which tells us if we are
building the editor or not.
2018-05-30 19:11:36 +02:00
..
2017-12-13 15:46:35 +01:00
2018-05-01 00:39:28 +02:00
2018-05-01 00:39:28 +02:00