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godot/editor
Ryan Roden-Corrent 0a77d2d850 Merge create_physical_skeleton undo entries.
Pressing `ctrl+z` after clicking "Create Physical Skeleton" will now
undo the creation of all physical bones by that operation.

Previously undo would remove one bone at a time.

Fixes https://github.com/godotengine/godot/issues/55351.

(cherry picked from commit c9cce53983)
2022-01-31 22:54:23 +01:00
..
2022-01-13 15:54:13 +01:00
2022-01-19 14:04:37 +01:00
2022-01-17 15:21:47 +01:00