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a804556ab9797c249f201bc6fa7ab3983ad4ba93
godot
/
servers
/
rendering
/
renderer_rd
/
forward_clustered
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clayjohn
faea9f5c10
Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE
...
in favour of texture hints
2023-01-18 19:52:47 -08:00
..
render_forward_clustered.cpp
Only setup depth framebuffer properties when not rendering ReflectionProbes
2023-01-12 16:19:12 -08:00
render_forward_clustered.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
scene_shader_forward_clustered.cpp
Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE
2023-01-18 19:52:47 -08:00
scene_shader_forward_clustered.h
Take alpha antialising options into account when setting up materials
2023-01-11 21:29:36 -08:00
SCsub
Move clustered renderer functionality
2021-04-05 23:11:38 +10:00