You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2026-01-01 18:51:18 +00:00
The crash happens further down when setting an invalid owner in `Node::_set_owner_nocheck` but I couldn't figure out how to fix it. But here the proper fix is to catch the invalid scene file early on and fail loading it. Part of #17372.