1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-19 14:31:59 +00:00
Files
godot/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/iOSNativeAOT.props
Andreia Gaita ee9a735c26 Add C# iOS support
This support is experimental and requires .NET 8

Known issues:
- Requires macOS due to use of lipo and xcodebuild
- arm64 simulator templates are not currently included
  in the official packaging
2023-10-09 18:22:56 +02:00

9 lines
259 B
XML

<Project>
<PropertyGroup>
<PublishAot>true</PublishAot>
<PublishAotUsingRuntimePack>true</PublishAotUsingRuntimePack>
<UseNativeAOTRuntime>true</UseNativeAOTRuntime>
<TrimmerSingleWarn>false</TrimmerSingleWarn>
</PropertyGroup>
</Project>