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a64b3fd3f81b785ea9b3c2d96e66f124122bad5e
godot
/
servers
/
rendering
/
renderer_rd
/
forward_mobile
History
Thaddeus Crews
fd4c29a189
Merge pull request
#98683
from clayjohn/wireframe
...
Ensure shadow material and mesh are not used with wireframe mode
2024-11-18 09:23:54 -06:00
..
render_forward_mobile.cpp
Fix updating lightmap captures on Mobile
2024-11-17 19:29:21 +01:00
render_forward_mobile.h
Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile.
2024-10-02 15:11:58 -03:00
scene_shader_forward_mobile.cpp
Add multiple specialization constants to Forward+ and Mobile.
2024-11-04 14:35:40 -03:00
scene_shader_forward_mobile.h
Ensure shadow material and mesh are not used with wireframe mode
2024-11-16 22:25:00 -08:00
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00