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a4f2ea91a1bd18f70a43ff4c1377db49b56bc3f0
godot
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servers
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rendering
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renderer_rd
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forward_clustered
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clayjohn
267ea14616
Fix LOD selection in compatibility backend and clean up LOD code
2024-05-23 11:30:22 -07:00
..
render_forward_clustered.cpp
Fix LOD selection in compatibility backend and clean up LOD code
2024-05-23 11:30:22 -07:00
render_forward_clustered.h
Fix LOD selection in compatibility backend and clean up LOD code
2024-05-23 11:30:22 -07:00
scene_shader_forward_clustered.cpp
reverted naming to premul alpha (no T)
2024-05-01 22:24:49 +02:00
scene_shader_forward_clustered.h
Added premult alpha blending to 3D (spatial) shaders.
2024-05-01 00:53:29 +02:00
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