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godot/core/string
aaronp64 a4ba8c37c9 Reduce allocations/copies in String::format
- Updated initial new_string copy to use copy constructor/increase ref count instead of copying to new allocated memory
- Removed Variant copies from Array before assigning to String
- Only convert i to String when needed
2025-05-02 12:32:11 -04:00
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2025-04-27 09:58:39 -05:00