This website requires JavaScript.
Explore
Help
Sign In
godotengine
/
godot
Watch
1
Star
0
Fork
0
You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced
2025-11-21 14:57:09 +00:00
Code
Releases
Wiki
Activity
Files
a3daba29dd0655d3b9d888988c594568bbeddc57
godot
/
modules
/
fbx
History
Aaron Franke
8350919575
GLTF: Make skeleton bone names unique per-skeleton instead of scene-wide
2025-06-10 02:44:56 -07:00
..
doc_classes
Rename FBX2glTF binary path setting back to 4.2 name
2024-05-30 23:42:11 +02:00
editor
Add
GLOBAL_GET
cached macros.
2025-04-30 15:08:50 +01:00
extensions
fix fbx runtime import not generating meshes properly
2025-04-27 10:55:46 -06:00
config.py
…
fbx_document.cpp
GLTF: Make skeleton bone names unique per-skeleton instead of scene-wide
2025-06-10 02:44:56 -07:00
fbx_document.h
GLTF: Make skeleton bone names unique per-skeleton instead of scene-wide
2025-06-10 02:44:56 -07:00
fbx_state.cpp
…
fbx_state.h
Core: Convert
Pair
/
KeyValue
to
constexpr
2025-05-15 10:37:41 -05:00
register_types.cpp
fix fbx runtime import not generating meshes properly
2025-04-27 10:55:46 -06:00
register_types.h
Style: Replace header guards with
#pragma once
2025-03-07 17:33:47 -06:00
SCsub
fix fbx runtime import not generating meshes properly
2025-04-27 10:55:46 -06:00