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This issue came from the frame-based refactoring done in the multiwin PR. It looks like some (all?) compositors group certain events alongside `wl_pointer::leave`, which I absolutely did not expect. The docs don't seem to mention it either from what I can tell. We now fall-back on the old pointed window if and only if the current window is invalid and the old one isn't. Each state fetch is guarded with an `ERR_FAIL_NULL` so this should still catch any potentially corrupted window with missing data but a valid ID. I also added the usual big comment so that this "quirk" does not get lost to time.
Linux/*BSD platform port
This folder contains the C++ code for the Linux/*BSD platform port.
See also misc/dist/linux folder for additional files
used by this platform.
Documentation
- Compiling for Linux/*BSD
- Instructions on building this platform port from source.
- Exporting for Linux/*BSD
- Instructions on using the compiled export templates to export a project.
Artwork license
logo.svg is derived from the Linux logo:
Permission to use and/or modify this image is granted provided you acknowledge me lewing@isc.tamu.edu and The GIMP if someone asks.