You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-04 12:00:25 +00:00
This commit fixes texture compression via ETCPAK_TYPE_ETC2_RA_AS_RG, switching to the right color channels and using the right compression method. Textures imported with previous versions need to be re-imported in order to render correctly.