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godot/servers
Rémi Verschelde 27253f3eb2 Merge pull request #76240 from clayjohn/Light2D-artifacts
Clamp normal when calculating 2D lighting to avoid artifacts
2023-04-19 10:13:56 +02:00
..
2023-04-18 10:20:48 +03:00
2022-09-20 22:20:11 +02:00