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godot/platform/macos
Rémi Verschelde 989fa49e71 Merge pull request #75219 from bruvzg/get_focus_screen
Add project manager / editor initial screen settings, implement `get_keyboard_focus_screen` method.
2023-04-19 10:13:44 +02:00
..
2023-03-12 16:48:52 +00:00

macOS platform port

This folder contains the C++, Objective-C and Objective-C++ code for the macOS platform port.

See also misc/dist/macos folder for additional files used by this platform. misc/dist/macos_tools.app is an .app bundle template used for packaging the macOS editor, while misc/dist/macos_template.app is used for packaging macOS export templates.

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