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godot/platform/windows
Juan Linietsky a120c66f98 -Removed OS.get_system_time_msec(), this is undoable on Windows and also unusable from GDscript due to precision.
-Added, instead an OS.get_system_time_secs(), which is 32 bits friendly, fixes #3143
2016-01-10 18:24:55 -03:00
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2015-12-18 06:12:53 +01:00
2015-12-20 13:43:08 -03:00
2014-02-09 22:10:30 -03:00
2014-11-13 00:53:12 -03:00