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godot/platform/x11
Juan Linietsky 652c98a7be Add epic hack so vsync can be toggled in run-time from script. Fixes #14458.
Call needs to be routed via visual server to reach the proper thread.
2017-12-16 17:11:02 -03:00
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2017-11-04 03:25:51 +01:00
2016-06-22 21:13:29 +02:00
2017-09-13 20:57:07 +03:00