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997810e417cb1f003bacf784f7a07140f7a1b583
godot
/
servers
/
rendering
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renderer_rd
/
effects
History
Bastiaan Olij
997810e417
Split GI effects and fix stereoscopic rendering of GI effects
2022-06-22 12:50:17 +10:00
..
bokeh_dof.cpp
Split out bokeh_dof and copy effects
2022-05-11 11:08:56 +10:00
bokeh_dof.h
Split out bokeh_dof and copy effects
2022-05-11 11:08:56 +10:00
copy_effects.cpp
Copy_to_fb is available in both raster and clustered renderers, remove unwanted checks
2022-05-13 13:19:42 +10:00
copy_effects.h
Split out bokeh_dof and copy effects
2022-05-11 11:08:56 +10:00
resolve.cpp
Split GI effects and fix stereoscopic rendering of GI effects
2022-06-22 12:50:17 +10:00
resolve.h
Split GI effects and fix stereoscopic rendering of GI effects
2022-06-22 12:50:17 +10:00
SCsub
Splitting tonemapper into its own class
2022-04-28 15:00:30 +10:00
tone_mapper.cpp
Split out bokeh_dof and copy effects
2022-05-11 11:08:56 +10:00
tone_mapper.h
Split out bokeh_dof and copy effects
2022-05-11 11:08:56 +10:00