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godot/servers/rendering/renderer_rd/forward_clustered
Hugo Locurcio 989a7d9270 Allow disabling the depth prepass in the Vulkan Clustered backend
In scenes that have little to no overdraw, disabling the depth prepass
can give a small performance boost. Nonetheless, in most other scenarios,
the depth prepass should be left enabled as it improves performance
significantly.
2021-11-27 17:54:45 +01:00
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2021-04-05 23:11:38 +10:00