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godot/platform/web
Rémi Verschelde 1e1d91df6a SCons: Re-disable exceptions for Android, iOS, and Web
We made a mistake when cherry-picking #80612 with 269b115d9c,
where the global flag was defaulted to false to preserve the 4.1-stable behavior for desktop
platforms, but we forgot that the refactoring removed the force disabling of exceptions for
Android, iOS, and Web.

This reintroduces this behavior so it should be back to the same as in 4.1/4.1.1, and the
export templates should get back to their original size.

Only difference, the old code used to keep exceptions for the Web editor, but I see no reason
for it, so I disable them like with the templates.
2023-11-01 22:16:17 +01:00
..
2023-09-21 15:39:16 +02:00
2023-09-21 15:39:16 +02:00
2022-12-01 21:46:30 -06:00

Web platform port

This folder contains the C++ and JavaScript code for the Web platform port, compiled using Emscripten.

It also contains a ESLint linting setup (see package.json).

See also misc/dist/html folder for additional files used by this platform such as the html shell (web page).

Documentation

Artwork license

logo.png and run_icon.png are licensed under Creative Commons Attribution 3.0 Unported per the HTML5 logo usage guidelines.