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godot/servers/physics_3d
Marcel Admiraal 7eb0fcdb1a Remove elements from monitored_bodies and monitored_areas as they are
processed before calling the callback, instead of after they have all
been processed, because the callbacks may readd them.
2020-07-04 10:17:57 +01:00
..
2020-03-27 15:21:27 -03:00