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godot/platform
Fabio Alessandrelli 919bbf8077 [HTML5] Refactor JS, threads support, closures.
- Refactored the Engine code, splitted across files.
- Use MODULARIZE option to build emscripten code into it's own closure.
- Enable lto support (saves ~2MiB in release).
- Enable optional closure compiler pass for JS and generated code.
- Enable optional pthreads support.
- Can now build with tools=yes (not much to see yet).
- Dropped some deprecated code for older toolchains.
2020-03-11 16:09:31 +01:00
..
2020-03-03 13:20:42 +01:00
2020-03-03 13:20:42 +01:00
2020-03-08 12:36:39 +01:00
2019-08-12 22:31:55 +02:00