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Add necessary build flags and switch from using a GLES2 context to a GLES3 one. This also enables building for OpenXR Co-authored-by: m4gr3d <fhuyakou@gmail.com> Co-authored-by: dsnopek <dsnopek@gmail.com>
Native sources configs
This is a non-functional Android library used to provide Android Studio editor support to the Godot project native files. Nothing else should be added to this library.