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8e5ad7be46c21361d435d4d76e7ac09b7ee1e94e
godot
/
modules
/
lightmapper_rd
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Rémi Verschelde
84f64ddde9
Merge pull request
#60723
from reduz/refactor-module-initialization
2022-05-04 19:08:43 +02:00
..
config.py
…
lightmapper_rd.cpp
Rename Basis "elements" to "rows"
2022-04-29 08:02:56 -05:00
lightmapper_rd.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
lm_blendseams.glsl
RendererRD: Remove binding specifier for push constants
2022-02-11 18:42:32 +01:00
lm_common_inc.glsl
GPULightmapper: skip smoothen positions for flat triangles
2021-10-12 18:23:16 +02:00
lm_compute.glsl
RendererRD: Remove binding specifier for push constants
2022-02-11 18:42:32 +01:00
lm_raster.glsl
RendererRD: Remove binding specifier for push constants
2022-02-11 18:42:32 +01:00
register_types.cpp
Refactor module initialization
2022-05-04 17:34:51 +02:00
register_types.h
Refactor module initialization
2022-05-04 17:34:51 +02:00
SCsub
GPULightmapper's triangles and their bounding box will be in-sync
2021-09-11 14:02:37 +02:00