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godot/platform/macos
Yuri Sizov ec66c53d52 Merge pull request #79572 from bruvzg/mac_bg_ws_sync
[macOS] Fix uncapped frame rate for windows in the non-active workspaces.
2023-07-18 15:10:09 +02:00
..
2023-07-17 11:45:03 +02:00

macOS platform port

This folder contains the C++, Objective-C and Objective-C++ code for the macOS platform port.

See also misc/dist/macos folder for additional files used by this platform. misc/dist/macos_tools.app is an .app bundle template used for packaging the macOS editor, while misc/dist/macos_template.app is used for packaging macOS export templates.

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