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8d1c1c58673cf122dc94e23f27385fc5aa1e913e
godot
/
servers
/
rendering
/
renderer_rd
/
environment
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Thaddeus Crews
324512e11c
Style: Replace header guards with
#pragma once
2025-03-07 17:33:47 -06:00
..
fog.cpp
Optimize RenderForwardClustered::_setup_render_pass_uniform_set by reducing Vector allocations during push_back operations
2024-12-02 15:03:50 +01:00
fog.h
Style: Replace header guards with
#pragma once
2025-03-07 17:33:47 -06:00
gi.cpp
Fix various typos
2025-01-08 14:47:42 +02:00
gi.h
Style: Replace header guards with
#pragma once
2025-03-07 17:33:47 -06:00
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00
sky.cpp
Ensure Sky with custom fov has correction matrix applied to it in RD renderers
2025-01-03 17:11:02 -08:00
sky.h
Style: Replace header guards with
#pragma once
2025-03-07 17:33:47 -06:00