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* If FBX files are found, a dialog will pop up asking to configure FBX2glTF. * Dialog can also be accessed by going Editor -> Configure FBX Import. * The dialog also shows a link to click to download the converter, which should contain instructions.
Godot GLTF import and export module
In a nutshell, the GLTF module works like this:
- The
structures/folder contains GLTF structures, the small pieces that make up a GLTF file, represented as C++ classes. - The
extensions/folder contains GLTF extensions, which are optional features that build on top of the base GLTF spec. GLTFStateholds collections of structures and extensions.GLTFDocumentoperates on GLTFState and its elements.- The
editor/folder uses GLTFDocument to import and export 3D models.