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godot/doc/classes/VisualShaderNodeTextureUniformTriplanar.xml
Rémi Verschelde 32ddd4f4e0 Doctool: Remove version attribute from XML header
We don't use that info for anything, and it generates unnecessary diffs
every time we bump the minor version (and CI failures if we forget to
sync some files from opt-in modules (mono, text_server_fb).

(cherry picked from commit 81064cc239)
2024-09-11 12:41:48 +02:00

16 lines
598 B
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeTextureUniformTriplanar" inherits="VisualShaderNodeTextureUniform" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
Performs a uniform texture lookup with triplanar within the visual shader graph.
</brief_description>
<description>
Performs a lookup operation on the texture provided as a uniform for the shader, with support for triplanar mapping.
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<constants>
</constants>
</class>