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godot/scene/2d
PouleyKetchoupp 8b562543df Don't override KinematicCollision reference when still in use in script
In case the reference is stored in script, create a new instance to
avoid overriding the previous values.
Otherwise, re-use the reference as before to avoid extra allocations.
2021-09-22 18:15:03 -07:00
..
2021-08-12 16:46:02 +02:00
2021-07-12 12:15:33 +02:00
2021-01-13 16:17:06 +01:00