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godot/editor/plugins
Arman Elgudzhyan 8ab2cf3d2d Use defined key mapping for closing popups and dialogs
As opposed to hardcoding the escape key. Also removed such hardcoding in a few other places as well as a hardcoded enter key in one of the affected input fields.
2023-05-20 17:39:59 -07:00
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2023-04-20 20:12:47 +02:00