This website requires JavaScript.
Explore
Help
Sign In
godotengine
/
godot
Watch
1
Star
0
Fork
0
You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced
2025-11-08 12:40:44 +00:00
Code
Releases
Wiki
Activity
Files
893f5b37f42f2830f93e878954d8c6f1bbdf3d25
godot
/
servers
/
rendering
/
renderer_rd
/
shaders
/
environment
History
Dario
46277836a6
Optimize Mobile renderer by using FP16 explicitly.
2025-06-09 14:39:35 -03:00
..
gi.glsl
Use Reverse Z for the depth buffer
2024-04-04 13:54:15 +02:00
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00
sdfgi_debug_probes.glsl
Add shader baker to project exporter.
2025-05-27 12:45:27 -03:00
sdfgi_debug.glsl
…
sdfgi_direct_light.glsl
…
sdfgi_integrate.glsl
Support custom sky rotation in SDFGI
2024-12-20 11:26:28 +11:00
sdfgi_preprocess.glsl
…
sky.glsl
Fix sky energy in fog sun scatter + colour space discrepancy in compatibility
2025-06-04 13:59:53 -07:00
volumetric_fog_process.glsl
Optimize Mobile renderer by using FP16 explicitly.
2025-06-09 14:39:35 -03:00
volumetric_fog.glsl
Style: Apply new
clang-format
changes
2024-09-20 08:09:48 -05:00
voxel_gi_debug.glsl
Style: Enable clang-format's
InsertBraces
config
2025-01-09 16:46:51 +01:00
voxel_gi_sdf.glsl
…
voxel_gi.glsl
Fix light range in voxel GI
2025-05-21 06:49:35 -04:00