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godot/platform
MatthewZelriche 87937bcf87 Fix minimize/maximize not taking effect in X11.
Attempts to construct an X11 window in an initial state of
minimized/maximized would fail due to the window being unmapped.
We simply check for failed mode changes during an unmap and reapply
them if necessary.
2022-08-30 12:52:24 -06:00
..
2022-08-29 19:38:13 -05:00
2022-08-29 19:38:13 -05:00
2022-08-29 19:38:13 -05:00