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godot/main
Andreas Haas 64b083b496 Allow whitespace in Gamepad mappings.
Previously, mappings that contained whitespace (most likely after a comma seperator) would not parse
correctly.
Consider the following mapping as an example:

"_test_guid_, test controller, a:b0, b:b1, leftx:a0 ,"

(cherry picked from commit fa502b7ccc)
2016-10-17 20:50:43 +02:00
..
2016-10-09 17:29:59 +02:00
2016-01-01 11:50:53 -02:00
2015-11-01 20:53:26 +01:00