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godot/platform
Fabio Alessandrelli 82b900bdda [HTML5] Properly set canvas size during setup.
It used to be updated before the first iteration, causing the
window/viewport size values to be incorrect during the initialization
phase (e.g. during the first `_ready` notification).

(cherry picked from commit 3f059b90d6)
2021-03-12 10:13:08 +01:00
..
2021-02-18 12:23:25 +01:00
2021-02-22 17:57:27 +01:00
2021-03-08 16:03:24 +01:00