1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-07 12:30:27 +00:00
Files
godot/modules
Lyuma e49f8c5823 3.x: Fix validation errors due to chunk padding and empty skins.
GLB chunk padding length calculation was backwards and missing for the BIN chunk.
Fixed error caused by "skins":[] when no skins were present.
Finally, encode animations before textures to avoid accessor misalignment due to texture byteLength.
2021-10-25 21:17:13 -07:00
..
2021-10-12 11:13:29 +07:00
2021-08-12 16:37:38 +02:00
2021-06-18 12:57:59 +01:00
2021-10-24 21:14:20 +02:00
2021-06-14 18:51:09 +03:00