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For the time being we don't support writing a description for those, preferring
having all details in the method's description.
Using self-closing tags saves half the lines, and prevents contributors from
thinking that they should write the argument or return documentation there.
(cherry picked from commit 7adf4cc9b5)
68 lines
2.5 KiB
XML
68 lines
2.5 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="BakedLightmapData" inherits="Resource" version="3.4">
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<brief_description>
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</brief_description>
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<description>
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="add_user">
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<return type="void" />
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<argument index="0" name="path" type="NodePath" />
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<argument index="1" name="lightmap" type="Resource" />
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<argument index="2" name="lightmap_slice" type="int" />
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<argument index="3" name="lightmap_uv_rect" type="Rect2" />
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<argument index="4" name="instance" type="int" />
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<description>
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</description>
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</method>
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<method name="clear_data">
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<return type="void" />
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<description>
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</description>
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</method>
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<method name="clear_users">
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<return type="void" />
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<description>
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</description>
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</method>
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<method name="get_user_count" qualifiers="const">
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<return type="int" />
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<description>
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</description>
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</method>
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<method name="get_user_lightmap" qualifiers="const">
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<return type="Resource" />
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<argument index="0" name="user_idx" type="int" />
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<description>
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</description>
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</method>
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<method name="get_user_path" qualifiers="const">
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<return type="NodePath" />
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<argument index="0" name="user_idx" type="int" />
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<description>
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</description>
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</method>
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</methods>
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<members>
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<member name="bounds" type="AABB" setter="set_bounds" getter="get_bounds" default="AABB( 0, 0, 0, 0, 0, 0 )">
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</member>
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<member name="cell_space_transform" type="Transform" setter="set_cell_space_transform" getter="get_cell_space_transform" default="Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )">
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</member>
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<member name="cell_subdiv" type="int" setter="set_cell_subdiv" getter="get_cell_subdiv" default="1">
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</member>
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<member name="energy" type="float" setter="set_energy" getter="get_energy" default="1.0">
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Global energy multiplier for baked and dynamic capture objects. This can be changed at run-time without having to bake lightmaps again.
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To adjust only the energy of indirect lighting (without affecting direct lighting or emissive materials), adjust [member BakedLightmap.bounce_indirect_energy] and bake lightmaps again.
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</member>
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<member name="interior" type="bool" setter="set_interior" getter="is_interior" default="false">
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Controls whether dynamic capture objects receive environment lighting or not.
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</member>
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<member name="octree" type="PoolByteArray" setter="set_octree" getter="get_octree" default="PoolByteArray( )">
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</member>
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</members>
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<constants>
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</constants>
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</class>
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