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godot/doc
Hugo Locurcio 2fe15124de Document that RigidBody angular velocity is in degrees per second
This will be changed to radians per second in Godot 4.0, but it can't
be changed in 3.x to preserve compatibility with existing projects.
2021-12-07 18:38:03 +01:00
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2021-10-26 13:34:36 +02:00