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godot/editor
Ryan Roden-Corrent 7dc7f31825 Merge create_physical_skeleton undo entries.
Pressing `ctrl+z` after clicking "Create Physical Skeleton" will now
undo the creation of all physical bones by that operation.

Previously undo would remove one bone at a time.

Fixes https://github.com/godotengine/godot/issues/55351.

(cherry picked from commit c9cce53983)
2022-01-31 21:32:28 +01:00
..
2022-01-13 16:00:37 +01:00
2021-10-05 13:29:59 +02:00