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7c61252dd76aaaefaff1cfd3ef6ac0ca049da529
godot
/
servers
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rendering
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renderer_rd
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shaders
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forward_clustered
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clayjohn
9320865796
Avoid calculating dynamic lights when lights are baked into LightmapGI using the static bake mode
2024-12-06 10:17:44 -08:00
..
best_fit_normal.glsl
Use best fit normals for storing screen space normals
2023-12-21 14:41:29 -07:00
scene_forward_clustered_inc.glsl
Add multiple specialization constants to Forward+ and Mobile.
2024-11-04 14:35:40 -03:00
scene_forward_clustered.glsl
Avoid calculating dynamic lights when lights are baked into LightmapGI using the static bake mode
2024-12-06 10:17:44 -08:00
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00