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godot/editor/import
diddykonga 78dc608aa8 Change 'find_node' to 'find_nodes' and Add 'type' parameter
Changed 'find_node' to 'find_nodes' which now returns an 'TypedArray<Node>', as well as Added a 'type' parameter to match against specific node types, which supports inheritance.
2022-02-17 01:44:13 -06:00
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2022-01-03 21:27:34 +01:00
2022-01-13 23:20:01 -05:00